Il grande salvataggio dei nani di Breslavia (pl_02) - Script
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quest_start
// pl_02 | Dwarves (Wroclaw)
//
// ---------------------------------------------
// WANTED:
// - wroclaw_dwarf_statue (cultural symbol)
// - PolishDwarf (cultural tradition)
// - wroclaw_market_square (city center)
// - WroclawOldTownHall (historical building)
// - WroclawCathedral (religious architecture)
// - WroclawSkyTower (modern landmark)
tags:
color: red
type: panel
---
<<declare $found = 0>>
<<declare $need = 10>>
<<declare $dwarf_1_found = false>>
<<declare $dwarf_2_found = false>>
<<declare $dwarf_3_found = false>>
<<declare $dwarf_4_found = false>>
<<declare $dwarf_5_found = false>>
<<declare $dwarf_6_found = false>>
<<declare $dwarf_7_found = false>>
<<declare $dwarf_8_found = false>>
<<declare $dwarf_9_found = false>>
<<declare $dwarf_10_found = false>>
<<declare $top_met = false>>
Benvenuti a Breslavia! #line:023b330
<<card wroklaw_map>>
[MISSING TRANSLATION: Let's explore the city and find the dwarves.] #line:pl02_start_1
<<area area_init>>
<<target npg_task_dwarves>>
quest_end
type: panel_endgame
color: green
---
Questa missione è completata. #line:04eb3f4
<<jump post_quest_activity>>
post_quest_activity
type: panel
color: green
tags: proposal
---
Perché non disegni il tuo Nano? #line:0e7c76a
<<quest_end>>
magic_tram
---
[MISSING TRANSLATION: Where do you want to jump to?] #line:portal_intro
[MISSING TRANSLATION: -> The Old Town] #line:portal_town
<<teleport tram_old_town>>
[MISSING TRANSLATION: -> The Centennial Hall] #line:portal_park
<<teleport tram_centennial_hall>>
[MISSING TRANSLATION: -> The Sky Tower] #line:portal_skytower
<<teleport tram_sky_tower>>
[MISSING TRANSLATION: -> Stay here] #line:portal_cancel #highlight
<<stop>>
npg_task_dwarves
tags: task
---
Oh no! Antura è bloccato in cima alla Sky Tower. #line:0a18e6c
<<card wroclaw_sky_tower zoom>>
I nani bloccarono l'ascensore. #line:08bcfba
Trova 10 nani nei dintorni di Breslavia. Ci aiuteranno. #line:07471d4 #task:FIND_DWARVES
<<card wroklaw_map zoom>>
Esplora la città. Parla con ogni nano che incontri. #line:09148d9
<<task_start FIND_DWARVES task_dwarves_done>>
task_dwarves_done
tags: task
---
Hai trovato tutti i nani! #line:03df148
Adesso sali con l'ascensore! #line:0364c03
<<task_end FIND_DWARVES>>
dwarf_1_origin
// 1) The origin of dwarves
group: dwarves
actor:
---
<<if $dwarf_1_found>>
[MISSING TRANSLATION: Hi again! Let's find the other dwarves.] #line:pl02_d1_repeat
<<else>>
<<card wroclaw_dwarf_statue zoom>>
Breslavia è la città degli gnomi. Li puoi trovare ovunque. #line:007686b
[MISSING TRANSLATION: Dwarves are small and playful.] #line:pl02_d1_1
[MISSING TRANSLATION: What is the symbol of Wrocław?] #line:pl02_d1_q
[MISSING TRANSLATION: -> A dwarf] #line:pl02_d1_a1
[MISSING TRANSLATION: Correct! Let's play a puzzle.] #line:pl02_d1_ok
<<activity jigsaw_dwarf_origin dwarf_1_origin_done>>
[MISSING TRANSLATION: -> A dog] #line:pl02_d1_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d1_no
<<jump dwarf_1_origin>>
[MISSING TRANSLATION: -> A car] #line:pl02_d1_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d1_no2
<<jump dwarf_1_origin>>
<<endif>>
dwarf_1_origin_done
group: dwarves
actor:
---
Ottimo lavoro! Hai risolto il puzzle. #line:0a87d03
Adesso vengo con te. #line:0f49b50
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_1_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_1 false>>
dwarf_2_town_hall
// 2) Old Town Hall
group: dwarves
actor:
---
<<if $dwarf_2_found>>
[MISSING TRANSLATION: Hi again! Keep exploring.] #line:pl02_d2_repeat
<<else>>
<<asset wroclaw_old_town_hall>>
Questo è il vecchio municipio. Qui lavorano i dirigenti della città. #line:02cbbf0
[MISSING TRANSLATION: City leaders work here.] #line:pl02_d2_1
[MISSING TRANSLATION: What do city leaders do here?] #line:pl02_d2_q
[MISSING TRANSLATION: -> They work and meet] #line:pl02_d2_a1
[MISSING TRANSLATION: Yes! Let's do a puzzle.] #line:pl02_d2_ok
<<jump dwarf_2_activity>>
[MISSING TRANSLATION: -> They swim] #line:pl02_d2_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d2_no
<<jump dwarf_2_town_hall>>
[MISSING TRANSLATION: -> They fly planes] #line:pl02_d2_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d2_no2
<<jump dwarf_2_town_hall>>
<<endif>>
dwarf_2_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle wroclaw_old_town_hall dwarf_2_town_hall_done>>
dwarf_2_town_hall_done
group: dwarves
actor:
---
Ben fatto! #line:004110a
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_2_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_2 false>>
dwarf_3_cathedral
// 3) Cathedral with quiz
group: dwarves
actor:
---
<<if $dwarf_3_found>>
[MISSING TRANSLATION: Hi again! The cathedral is beautiful.] #line:pl02_d3_repeat
<<else>>
<<card bishop_dwarf>>
Questa è la cattedrale. È una chiesa grande e importante. #line:00f2132
[MISSING TRANSLATION: It is a big church.] #line:pl02_d3_1
Sai cos'è una chiesa? #line:080f821
SÌ #line:07550a5
<<jump dwarf_3_quiz>>
NO #line:09e7452
<<detour info_church>>
<<jump dwarf_3_quiz>>
<<endif>>
info_church
group: dwarves
actor:
---
Una chiesa è un luogo in cui le persone pregano. #line:0b1f4e1
dwarf_3_quiz
group: dwarves
actor:
---
Cosa fanno le persone in una cattedrale? #line:05ea00d
Fanno la spesa. #line:0c891cc
Non qui. Riprova. #line:0d84e58
<<jump dwarf_3_quiz>>
Pregano. #line:01ac8e6
Sì. Puoi collezionare il nano. #line:071c92a
<<jump dwarf_3_activity>>
Pilotano aerei. #line:09d9b34
No. Riprova. #line:06ebc0c
<<jump dwarf_3_quiz>>
dwarf_3_activity
group: dwarves
actor:
---
Facciamo un gioco. #line:0c5d8d3
<<activity jigsawpuzzle wroclaw_cathedral dwarf_3_activity_done>>
dwarf_3_activity_done
group: dwarves
actor:
---
Fantastico! È un altro nano. #line:04886ba
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_3_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_3 false>>
dwarf_4_zoo
// 4) ZOO
group: dwarves
actor:
---
<<if $dwarf_4_found>>
[MISSING TRANSLATION: Hi again! I love animals.] #line:pl02_d4_repeat
<<else>>
Visitate lo zoo di Breslavia. È il più grande della Polonia. #line:0198e80
[MISSING TRANSLATION: It is the biggest zoo in Poland.] #line:pl02_d4_1
[MISSING TRANSLATION: The zoo has many...] #line:pl02_d4_q
[MISSING TRANSLATION: -> animals] #line:pl02_d4_a1
[MISSING TRANSLATION: Yes! Let's play a puzzle.] #line:pl02_d4_ok
<<jump dwarf_4_activity>>
[MISSING TRANSLATION: -> cars] #line:pl02_d4_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d4_no
<<jump dwarf_4_zoo>>
[MISSING TRANSLATION: -> clouds] #line:pl02_d4_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d4_no2
<<jump dwarf_4_zoo>>
<<endif>>
dwarf_4_activity
group: dwarves
actor:
---
Facciamo un gioco. #line:0f921e7
<<activity jigsawpuzzle wroclaw_zoo dwarf_4_activity_done>>
dwarf_4_activity_done
group: dwarves
actor:
---
Grande! #line:0c852a7
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_4_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_4 false>>
dwarf_5
// 5) Centennial Hall
group: dwarves
actor:
---
<<if $dwarf_5_found>>
[MISSING TRANSLATION: Hi again! See you at the Sky Tower.] #line:pl02_d5_repeat
<<else>>
La Centennial Hall è enorme. All'interno si possono vedere degli spettacoli. #line:0ebb952
[MISSING TRANSLATION: You can see shows inside.] #line:pl02_d5_1
[MISSING TRANSLATION: What can you see inside?] #line:pl02_d5_q
[MISSING TRANSLATION: -> shows] #line:pl02_d5_a1
[MISSING TRANSLATION: Correct! Let's do a puzzle.] #line:pl02_d5_ok
<<jump dwarf_5_activity>>
[MISSING TRANSLATION: -> fish] #line:pl02_d5_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d5_no
<<jump dwarf_5>>
[MISSING TRANSLATION: -> snow] #line:pl02_d5_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d5_no2
<<jump dwarf_5>>
<<endif>>
dwarf_5_activity
group: dwarves
actor:
---
Facciamo un gioco. #line:06b4a16
<<activity jigsawpuzzle centennial_hall dwarf_5_activity_done>>
dwarf_5_activity_done
group: dwarves
actor:
---
Grande! #line:0abf458
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_5_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_5 false>>
dwarf_6
// 6) Multimedia Fountain
group: dwarves
actor:
---
<<if $dwarf_6_found>>
[MISSING TRANSLATION: Hi again! The fountain is fun.] #line:pl02_d6_repeat
<<else>>
Qui l'acqua danza con musica e luci. #line:0daf76d
[MISSING TRANSLATION: What does the water do?] #line:pl02_d6_q
[MISSING TRANSLATION: -> It dances] #line:pl02_d6_a1
[MISSING TRANSLATION: Yes! Let's do a puzzle.] #line:pl02_d6_ok
<<jump dwarf_6_activity>>
[MISSING TRANSLATION: -> It sleeps] #line:pl02_d6_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d6_no
<<jump dwarf_6>>
[MISSING TRANSLATION: -> It eats] #line:pl02_d6_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d6_no2
<<jump dwarf_6>>
<<endif>>
dwarf_6_activity
group: dwarves
actor:
---
Facciamo un gioco. #line:0cdb4f5
<<activity jigsawpuzzle wroclaw_multimedia_fountain dwarf_6_activity_done>>
dwarf_6_activity_done
group: dwarves
actor:
---
Grande! #line:0818eec
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_6_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_6 false>>
dwarf_7
// 7) Panorama Racławicka
group: dwarves
actor:
---
<<if $dwarf_7_found>>
[MISSING TRANSLATION: Hi again! The painting is still giant.] #line:pl02_d7_repeat
<<else>>
Un gigantesco dipinto raffigurante una battaglia ti circonda. #line:0de7f17
[MISSING TRANSLATION: Is this painting small or giant?] #line:pl02_d7_q
[MISSING TRANSLATION: -> Giant] #line:pl02_d7_a1
[MISSING TRANSLATION: Correct! Let's do a puzzle.] #line:pl02_d7_ok
<<jump dwarf_7_activity>>
[MISSING TRANSLATION: -> Small] #line:pl02_d7_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d7_no
<<jump dwarf_7>>
<<endif>>
dwarf_7_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle panorama_raclawicka dwarf_7_activity_done>>
dwarf_8
// 8) Olga Tokarczuk
group: dwarves
actor:
---
<<if $dwarf_8_found>>
[MISSING TRANSLATION: Hi again! Keep reading books.] #line:pl02_d8_repeat
<<else>>
Olga Tokarczuk è una famosa scrittrice di Breslavia. #line:0496de5
[MISSING TRANSLATION: Olga Tokarczuk is a...] #line:pl02_d8_q
[MISSING TRANSLATION: -> writer] #line:pl02_d8_a1
[MISSING TRANSLATION: Yes! Let's do a puzzle.] #line:pl02_d8_ok
<<jump dwarf_8_activity>>
[MISSING TRANSLATION: -> pilot] #line:pl02_d8_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d8_no
<<jump dwarf_8>>
<<endif>>
dwarf_8_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle olga_tokarczuk dwarf_8_activity_done>>
dwarf_9
// 9) Sky Tower Plaza Dwarf
group: dwarves
actor:
---
<<if $dwarf_9_found>>
[MISSING TRANSLATION: Hi again! The plaza is busy.] #line:pl02_d9_repeat
<<else>>
Questa è la piazza moderna vicino alla Sky Tower. #line:096a9ee
[MISSING TRANSLATION: Where do people meet?] #line:pl02_d9_q
[MISSING TRANSLATION: -> In the plaza] #line:pl02_d9_a1
[MISSING TRANSLATION: Correct! Let's do a puzzle.] #line:pl02_d9_ok
<<jump dwarf_9_activity>>
[MISSING TRANSLATION: -> Under the sea] #line:pl02_d9_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d9_no
<<jump dwarf_9>>
<<endif>>
dwarf_9_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle plaza_dwarf dwarf_9_activity_done>>
dwarf_10
// 9) Sky Tower Dwarf
group: dwarves
actor:
---
<<if $dwarf_10_found>>
[MISSING TRANSLATION: Hi again! The Sky Tower is still tall.] #line:pl02_d10_repeat
<<else>>
La Sky Tower è molto alta. #line:0ccd434
[MISSING TRANSLATION: Can you see far from the top?] #line:pl02_d10_q
[MISSING TRANSLATION: -> Yes] #line:pl02_d10_a1
[MISSING TRANSLATION: Correct! Let's do a puzzle.] #line:pl02_d10_ok
<<jump dwarf_10_activity>>
[MISSING TRANSLATION: -> No] #line:pl02_d10_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d10_no
<<jump dwarf_10>>
<<endif>>
dwarf_10_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle sky_tower_dwarf dwarf_10_activity_done>>
elevator_keymaster
// Keymaster at the elevator
group: dwarves
actor:
---
Faccio la guardia all'ascensore. #line:0dd986c
<<if $found < $need>>
Hai trovato {0} / {1} nani. Continua a esplorare. #line:08dfa28
<<else>>
Fantastico! Li hai trovati tutti. Apro la porta con la mia chiave. #line:0fdc177
<<task_end FIND_DWARVES>>
<<action activate_elevator>>
<<endif>>
elevator_up
actor: GUIDE_F
---
L'ascensore sale. Ding! #line:0abe973
La vista è bellissima. #line:008b500
npg_rescue_top
actor:
---
<<if $top_met>>
<<jump assessment_intro>>
<<else>>
<<set $top_met = true>>
AHhh Antura era qui. #line:0708555
Ma è semplicemente scomparso! #line:0f710dd
Ma non è bellissima la vista? #line:079ea46
<<jump assessment_intro>>
<<endif>>
assessment_intro
// Final Assessment
actor: GUIDE_F
---
Vorresti rispondere a due brevi domande? #line:07982da
SÌ #line:012a7d1
<<jump assessment_q1>>
NO #line:0d0b965
Ok. Torna da me per terminare il gioco. #line:0b51184
assessment_q1
tags: assessment, actor=GUIDE
---
Qual è il simbolo di Breslavia? #line:020c66a
un cane #line:03ffcee
Non questo. #line:07344d2
<<jump assessment_q1>>
una scimmia #line:0760b20
NO. #line:0868c5e
<<jump assessment_q1>>
un nano #line:0972bf0
Corretto! #line:088b881
<<jump assessment_q2>>
assessment_q2
tags: assessment, actor=GUIDE
---
Breslavia è la ... città più grande della Polonia. #line:09d303d
Primo #line:0ce9571
NO. #line:039419a
<<jump assessment_q2>>
secondo #line:0fea2e7
Non questo. #line:028148c
<<jump assessment_q2>>
terzo #line:0ebe219
Esatto! Ben fatto. #line:0802440
<<jump assessment_end>>
assessment_end
actor: GUIDE_F
---
Fantastico! Hai completato la missione! #line:0fc1bad
<<jump quest_end>>
dwarf_7_activity_done
// Added completion nodes for dwarves 7-10
group: dwarves
actor:
---
Buon lavoro! #line:074a28b
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_7_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_7 false>>
dwarf_8_activity_done
group: dwarves
actor:
---
Buon lavoro! #line:0ac938a
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_8_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_8 false>>
dwarf_9_activity_done
group: dwarves
actor:
---
Buon lavoro! #line:0f70de9
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_9_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_9 false>>
dwarf_10_activity_done
group: dwarves
actor:
---
Buon lavoro! #line:054d57b
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_10_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_10 false>>
spawned_child
///////// NPCs SPAWNED IN THE SCENE //////////
// these npc are spawned automatically in the scene
// each time you meet them they say one random line
color: purple
actor: KID_F
spawn_group: kids
---
Mi piace contare i nani con il mio amico. #line:05166a6
Alziamo lo sguardo verso la Sky Tower. #line:068b00a
Di notte lo spettacolo delle fontane è luminoso. #line:096ce85
Lo zoo ospita animali provenienti da molti paesi. #line:03c5f8f
spawned_tourist
color: purple
actor: ADULT_F
spawn_group: tourists
---
Ho una mappa per trovare altri nani. #line:0738670
Le torri della cattedrale sembrano molto alte. #line:0eaaf50
Il grande dipinto ci circonda. #line:0606b35
spawned_local
color: purple
actor: ADULT_M
spawn_group: locals
---
La piazza del mercato è affollata e luminosa. #line:052bf17
La sala ha un tetto alto e rotondo. #line:05c1526
Il guardiano delle chiavi sorveglia la porta dell'ascensore. #line:0209b93
spawned_reader
color: purple
actor: KID_F
spawn_group: kids
---
Ho letto un libro di Olga. #line:0246124
Olga ha vinto un grande premio. #line:0eeaf85
Un giorno voglio scrivere storie. #line:08c1def