Le grand sauvetage des nains de Wrocław (pl_02) - Script
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quest_start
// pl_02 | Dwarves (Wroclaw)
//
// ---------------------------------------------
// WANTED:
// - wroclaw_dwarf_statue (cultural symbol)
// - PolishDwarf (cultural tradition)
// - wroclaw_market_square (city center)
// - WroclawOldTownHall (historical building)
// - WroclawCathedral (religious architecture)
// - WroclawSkyTower (modern landmark)
tags:
color: red
type: panel
---
<<declare $found = 0>>
<<declare $need = 10>>
<<declare $dwarf_1_found = false>>
<<declare $dwarf_2_found = false>>
<<declare $dwarf_3_found = false>>
<<declare $dwarf_4_found = false>>
<<declare $dwarf_5_found = false>>
<<declare $dwarf_6_found = false>>
<<declare $dwarf_7_found = false>>
<<declare $dwarf_8_found = false>>
<<declare $dwarf_9_found = false>>
<<declare $dwarf_10_found = false>>
<<declare $top_met = false>>
Bienvenue à Wrocław ! #line:023b330
<<card wroklaw_map>>
[MISSING TRANSLATION: Let's explore the city and find the dwarves.] #line:pl02_start_1
<<area area_init>>
<<target npg_task_dwarves>>
quest_end
type: panel_endgame
color: green
---
Cette quête est terminée. #line:04eb3f4
<<jump post_quest_activity>>
post_quest_activity
type: panel
color: green
tags: proposal
---
Pourquoi ne dessines-tu pas ton Nain ? #line:0e7c76a
<<quest_end>>
magic_tram
---
[MISSING TRANSLATION: Where do you want to jump to?] #line:portal_intro
[MISSING TRANSLATION: -> The Old Town] #line:portal_town
<<teleport tram_old_town>>
[MISSING TRANSLATION: -> The Centennial Hall] #line:portal_park
<<teleport tram_centennial_hall>>
[MISSING TRANSLATION: -> The Sky Tower] #line:portal_skytower
<<teleport tram_sky_tower>>
[MISSING TRANSLATION: -> Stay here] #line:portal_cancel #highlight
<<stop>>
npg_task_dwarves
tags: task
---
Oh non ! Antura est coincée au sommet de la Sky Tower. #line:0a18e6c
<<card wroclaw_sky_tower zoom>>
Les nains ont verrouillé l'ascenseur. #line:08bcfba
Trouvez 10 nains autour de Wrocław. Ils nous aideront. #line:07471d4 #task:FIND_DWARVES
<<card wroklaw_map zoom>>
Explorez la ville. Parlez à chaque nain que vous rencontrez. #line:09148d9
<<task_start FIND_DWARVES task_dwarves_done>>
task_dwarves_done
tags: task
---
Vous avez trouvé tous les nains ! #line:03df148
Maintenant, monte dans l'ascenseur ! #line:0364c03
<<task_end FIND_DWARVES>>
dwarf_1_origin
// 1) The origin of dwarves
group: dwarves
actor:
---
<<if $dwarf_1_found>>
[MISSING TRANSLATION: Hi again! Let's find the other dwarves.] #line:pl02_d1_repeat
<<else>>
<<card wroclaw_dwarf_statue zoom>>
Wrocław est la ville des nains. On en trouve partout. #line:007686b
[MISSING TRANSLATION: Dwarves are small and playful.] #line:pl02_d1_1
[MISSING TRANSLATION: What is the symbol of Wrocław?] #line:pl02_d1_q
[MISSING TRANSLATION: -> A dwarf] #line:pl02_d1_a1
[MISSING TRANSLATION: Correct! Let's play a puzzle.] #line:pl02_d1_ok
<<activity jigsaw_dwarf_origin dwarf_1_origin_done>>
[MISSING TRANSLATION: -> A dog] #line:pl02_d1_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d1_no
<<jump dwarf_1_origin>>
[MISSING TRANSLATION: -> A car] #line:pl02_d1_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d1_no2
<<jump dwarf_1_origin>>
<<endif>>
dwarf_1_origin_done
group: dwarves
actor:
---
Bravo ! Vous avez résolu l'énigme. #line:0a87d03
Maintenant je viens avec toi. #line:0f49b50
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_1_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_1 false>>
dwarf_2_town_hall
// 2) Old Town Hall
group: dwarves
actor:
---
<<if $dwarf_2_found>>
[MISSING TRANSLATION: Hi again! Keep exploring.] #line:pl02_d2_repeat
<<else>>
<<asset wroclaw_old_town_hall>>
Voici l'ancien hôtel de ville. C'est ici que travaillent les élus municipaux. #line:02cbbf0
[MISSING TRANSLATION: City leaders work here.] #line:pl02_d2_1
[MISSING TRANSLATION: What do city leaders do here?] #line:pl02_d2_q
[MISSING TRANSLATION: -> They work and meet] #line:pl02_d2_a1
[MISSING TRANSLATION: Yes! Let's do a puzzle.] #line:pl02_d2_ok
<<jump dwarf_2_activity>>
[MISSING TRANSLATION: -> They swim] #line:pl02_d2_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d2_no
<<jump dwarf_2_town_hall>>
[MISSING TRANSLATION: -> They fly planes] #line:pl02_d2_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d2_no2
<<jump dwarf_2_town_hall>>
<<endif>>
dwarf_2_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle wroclaw_old_town_hall dwarf_2_town_hall_done>>
dwarf_2_town_hall_done
group: dwarves
actor:
---
Bien joué! #line:004110a
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_2_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_2 false>>
dwarf_3_cathedral
// 3) Cathedral with quiz
group: dwarves
actor:
---
<<if $dwarf_3_found>>
[MISSING TRANSLATION: Hi again! The cathedral is beautiful.] #line:pl02_d3_repeat
<<else>>
<<card bishop_dwarf>>
Voici la cathédrale. C'est une grande et importante église. #line:00f2132
[MISSING TRANSLATION: It is a big church.] #line:pl02_d3_1
Savez-vous ce qu’est une église ? #line:080f821
Oui #line:07550a5
<<jump dwarf_3_quiz>>
Non #line:09e7452
<<detour info_church>>
<<jump dwarf_3_quiz>>
<<endif>>
info_church
group: dwarves
actor:
---
Une église est un lieu où les gens prient. #line:0b1f4e1
dwarf_3_quiz
group: dwarves
actor:
---
Que font les gens dans une cathédrale ? #line:05ea00d
Ils font les courses pour acheter de la nourriture. #line:0c891cc
Pas ici. Réessayez. #line:0d84e58
<<jump dwarf_3_quiz>>
Ils prient. #line:01ac8e6
Oui. Vous pouvez récupérer le nain. #line:071c92a
<<jump dwarf_3_activity>>
Ils pilotent des avions. #line:09d9b34
Non. Réessayez. #line:06ebc0c
<<jump dwarf_3_quiz>>
dwarf_3_activity
group: dwarves
actor:
---
Jouons à un jeu. #line:0c5d8d3
<<activity jigsawpuzzle wroclaw_cathedral dwarf_3_activity_done>>
dwarf_3_activity_done
group: dwarves
actor:
---
Génial ! C'est un autre nain. #line:04886ba
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_3_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_3 false>>
dwarf_4_zoo
// 4) ZOO
group: dwarves
actor:
---
<<if $dwarf_4_found>>
[MISSING TRANSLATION: Hi again! I love animals.] #line:pl02_d4_repeat
<<else>>
Visitez le zoo de Wrocław. C'est le plus grand de Pologne. #line:0198e80
[MISSING TRANSLATION: It is the biggest zoo in Poland.] #line:pl02_d4_1
[MISSING TRANSLATION: The zoo has many...] #line:pl02_d4_q
[MISSING TRANSLATION: -> animals] #line:pl02_d4_a1
[MISSING TRANSLATION: Yes! Let's play a puzzle.] #line:pl02_d4_ok
<<jump dwarf_4_activity>>
[MISSING TRANSLATION: -> cars] #line:pl02_d4_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d4_no
<<jump dwarf_4_zoo>>
[MISSING TRANSLATION: -> clouds] #line:pl02_d4_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d4_no2
<<jump dwarf_4_zoo>>
<<endif>>
dwarf_4_activity
group: dwarves
actor:
---
Jouons à un jeu. #line:0f921e7
<<activity jigsawpuzzle wroclaw_zoo dwarf_4_activity_done>>
dwarf_4_activity_done
group: dwarves
actor:
---
Super! #line:0c852a7
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_4_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_4 false>>
dwarf_5
// 5) Centennial Hall
group: dwarves
actor:
---
<<if $dwarf_5_found>>
[MISSING TRANSLATION: Hi again! See you at the Sky Tower.] #line:pl02_d5_repeat
<<else>>
Le Centennial Hall est immense. On y voit des spectacles. #line:0ebb952
[MISSING TRANSLATION: You can see shows inside.] #line:pl02_d5_1
[MISSING TRANSLATION: What can you see inside?] #line:pl02_d5_q
[MISSING TRANSLATION: -> shows] #line:pl02_d5_a1
[MISSING TRANSLATION: Correct! Let's do a puzzle.] #line:pl02_d5_ok
<<jump dwarf_5_activity>>
[MISSING TRANSLATION: -> fish] #line:pl02_d5_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d5_no
<<jump dwarf_5>>
[MISSING TRANSLATION: -> snow] #line:pl02_d5_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d5_no2
<<jump dwarf_5>>
<<endif>>
dwarf_5_activity
group: dwarves
actor:
---
Jouons à un jeu. #line:06b4a16
<<activity jigsawpuzzle centennial_hall dwarf_5_activity_done>>
dwarf_5_activity_done
group: dwarves
actor:
---
Super! #line:0abf458
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_5_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_5 false>>
dwarf_6
// 6) Multimedia Fountain
group: dwarves
actor:
---
<<if $dwarf_6_found>>
[MISSING TRANSLATION: Hi again! The fountain is fun.] #line:pl02_d6_repeat
<<else>>
L'eau danse ici avec de la musique et des lumières. #line:0daf76d
[MISSING TRANSLATION: What does the water do?] #line:pl02_d6_q
[MISSING TRANSLATION: -> It dances] #line:pl02_d6_a1
[MISSING TRANSLATION: Yes! Let's do a puzzle.] #line:pl02_d6_ok
<<jump dwarf_6_activity>>
[MISSING TRANSLATION: -> It sleeps] #line:pl02_d6_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d6_no
<<jump dwarf_6>>
[MISSING TRANSLATION: -> It eats] #line:pl02_d6_a3
[MISSING TRANSLATION: No. Try again.] #line:pl02_d6_no2
<<jump dwarf_6>>
<<endif>>
dwarf_6_activity
group: dwarves
actor:
---
Jouons à un jeu. #line:0cdb4f5
<<activity jigsawpuzzle wroclaw_multimedia_fountain dwarf_6_activity_done>>
dwarf_6_activity_done
group: dwarves
actor:
---
Super! #line:0818eec
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_6_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_6 false>>
dwarf_7
// 7) Panorama Racławicka
group: dwarves
actor:
---
<<if $dwarf_7_found>>
[MISSING TRANSLATION: Hi again! The painting is still giant.] #line:pl02_d7_repeat
<<else>>
Un tableau de bataille géant vous entoure. #line:0de7f17
[MISSING TRANSLATION: Is this painting small or giant?] #line:pl02_d7_q
[MISSING TRANSLATION: -> Giant] #line:pl02_d7_a1
[MISSING TRANSLATION: Correct! Let's do a puzzle.] #line:pl02_d7_ok
<<jump dwarf_7_activity>>
[MISSING TRANSLATION: -> Small] #line:pl02_d7_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d7_no
<<jump dwarf_7>>
<<endif>>
dwarf_7_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle panorama_raclawicka dwarf_7_activity_done>>
dwarf_8
// 8) Olga Tokarczuk
group: dwarves
actor:
---
<<if $dwarf_8_found>>
[MISSING TRANSLATION: Hi again! Keep reading books.] #line:pl02_d8_repeat
<<else>>
Olga Tokarczuk est une écrivaine célèbre à Wrocław. #line:0496de5
[MISSING TRANSLATION: Olga Tokarczuk is a...] #line:pl02_d8_q
[MISSING TRANSLATION: -> writer] #line:pl02_d8_a1
[MISSING TRANSLATION: Yes! Let's do a puzzle.] #line:pl02_d8_ok
<<jump dwarf_8_activity>>
[MISSING TRANSLATION: -> pilot] #line:pl02_d8_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d8_no
<<jump dwarf_8>>
<<endif>>
dwarf_8_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle olga_tokarczuk dwarf_8_activity_done>>
dwarf_9
// 9) Sky Tower Plaza Dwarf
group: dwarves
actor:
---
<<if $dwarf_9_found>>
[MISSING TRANSLATION: Hi again! The plaza is busy.] #line:pl02_d9_repeat
<<else>>
Il s'agit de la place moderne près de la Sky Tower. #line:096a9ee
[MISSING TRANSLATION: Where do people meet?] #line:pl02_d9_q
[MISSING TRANSLATION: -> In the plaza] #line:pl02_d9_a1
[MISSING TRANSLATION: Correct! Let's do a puzzle.] #line:pl02_d9_ok
<<jump dwarf_9_activity>>
[MISSING TRANSLATION: -> Under the sea] #line:pl02_d9_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d9_no
<<jump dwarf_9>>
<<endif>>
dwarf_9_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle plaza_dwarf dwarf_9_activity_done>>
dwarf_10
// 9) Sky Tower Dwarf
group: dwarves
actor:
---
<<if $dwarf_10_found>>
[MISSING TRANSLATION: Hi again! The Sky Tower is still tall.] #line:pl02_d10_repeat
<<else>>
La Sky Tower est très haute. #line:0ccd434
[MISSING TRANSLATION: Can you see far from the top?] #line:pl02_d10_q
[MISSING TRANSLATION: -> Yes] #line:pl02_d10_a1
[MISSING TRANSLATION: Correct! Let's do a puzzle.] #line:pl02_d10_ok
<<jump dwarf_10_activity>>
[MISSING TRANSLATION: -> No] #line:pl02_d10_a2
[MISSING TRANSLATION: No. Try again.] #line:pl02_d10_no
<<jump dwarf_10>>
<<endif>>
dwarf_10_activity
group: dwarves
actor:
---
<<activity jigsawpuzzle sky_tower_dwarf dwarf_10_activity_done>>
elevator_keymaster
// Keymaster at the elevator
group: dwarves
actor:
---
Je garde l'ascenseur. #line:0dd986c
<<if $found < $need>>
Vous avez trouvé {0} / {1} nains. Continuez votre exploration. #line:08dfa28
<<else>>
Super ! Tu les as tous trouvés. J'ouvre la porte avec ma clé. #line:0fdc177
<<task_end FIND_DWARVES>>
<<action activate_elevator>>
<<endif>>
elevator_up
actor: GUIDE_F
---
L'ascenseur monte. Ding ! #line:0abe973
La vue est magnifique. #line:008b500
npg_rescue_top
actor:
---
<<if $top_met>>
<<jump assessment_intro>>
<<else>>
<<set $top_met = true>>
AHhh Antura était là. #line:0708555
Mais c'est juste parti ! #line:0f710dd
Mais la vue n'est-elle pas magnifique ? #line:079ea46
<<jump assessment_intro>>
<<endif>>
assessment_intro
// Final Assessment
actor: GUIDE_F
---
Souhaitez-vous répondre à deux brèves questions ? #line:07982da
Oui #line:012a7d1
<<jump assessment_q1>>
Non #line:0d0b965
Ok. Revenez vers moi pour terminer la partie. #line:0b51184
assessment_q1
tags: assessment, actor=GUIDE
---
Quel est le symbole de Wrocław ? #line:020c66a
un chien #line:03ffcee
Pas ça. #line:07344d2
<<jump assessment_q1>>
un singe #line:0760b20
Non. #line:0868c5e
<<jump assessment_q1>>
un nain #line:0972bf0
Correct! #line:088b881
<<jump assessment_q2>>
assessment_q2
tags: assessment, actor=GUIDE
---
Wrocław est la plus grande ville de Pologne. #line:09d303d
d'abord #line:0ce9571
Non. #line:039419a
<<jump assessment_q2>>
deuxième #line:0fea2e7
Pas ça. #line:028148c
<<jump assessment_q2>>
troisième #line:0ebe219
C'est vrai ! Bravo. #line:0802440
<<jump assessment_end>>
assessment_end
actor: GUIDE_F
---
Super ! Vous avez terminé la quête ! #line:0fc1bad
<<jump quest_end>>
dwarf_7_activity_done
// Added completion nodes for dwarves 7-10
group: dwarves
actor:
---
Bon travail! #line:074a28b
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_7_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_7 false>>
dwarf_8_activity_done
group: dwarves
actor:
---
Bon travail! #line:0ac938a
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_8_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_8 false>>
dwarf_9_activity_done
group: dwarves
actor:
---
Bon travail! #line:0f70de9
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_9_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_9 false>>
dwarf_10_activity_done
group: dwarves
actor:
---
Bon travail! #line:054d57b
<<inventory wroclaw_dwarfs add>>
<<set $dwarf_10_found = true>>
<<set $found = $found + 1>>
<<SetActive dwarf_10 false>>
spawned_child
///////// NPCs SPAWNED IN THE SCENE //////////
// these npc are spawned automatically in the scene
// each time you meet them they say one random line
color: purple
actor: KID_F
spawn_group: kids
---
J'aime compter les nains avec mon ami. #line:05166a6
Nous levons les yeux vers la Sky Tower. #line:068b00a
Le spectacle des fontaines est lumineux la nuit. #line:096ce85
Le zoo abrite des animaux de nombreux pays. #line:03c5f8f
spawned_tourist
color: purple
actor: ADULT_F
spawn_group: tourists
---
J'ai une carte pour trouver plus de nains. #line:0738670
Les tours de la cathédrale semblent très hautes. #line:0eaaf50
Le grand tableau nous entoure. #line:0606b35
spawned_local
color: purple
actor: ADULT_M
spawn_group: locals
---
La place du marché est animée et lumineuse. #line:052bf17
La salle a un toit rond et haut. #line:05c1526
Le maître des clés garde la porte de l'ascenseur. #line:0209b93
spawned_reader
color: purple
actor: KID_F
spawn_group: kids
---
J'ai lu un livre d'Olga. #line:0246124
Olga a gagné un gros prix. #line:0eeaf85
Je veux écrire des histoires un jour. #line:08c1def