Odkryj Warszawę (pl_01) - Script
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quest_start
// pl_01 | Warsaw
//
color: red
type: panel
---
<<declare $mermaid_started = false>>
<<declare $mermaid_done = false>>
<<declare $chopin_started = false>>
<<declare $chopin_done = false>>
<<declare $wars_started = false>>
<<declare $sawa_met = false>>
<<declare $wars_done = false>>
<<declare $sigismund_started = false>>
<<declare $sigismund_done = false>>
<<declare $parliament_started = false>>
<<declare $parliament_done = false>>
<<declare $sword_found = false>>
<<declare $sword_returned = false>>
<<declare $palace_started = false>>
<<declare $palace_done = false>>
<<declare $stadium_started = false>>
<<declare $stadium_done = false>>
<<declare $quiz_score = 0>>
[MISSING TRANSLATION: Welcome to Warsaw, the capital of Poland.]
[MISSING TRANSLATION: Go first to the Mermaid of Warsaw by the river.]
quest_end
color: green
type: panel_endgame
---
[MISSING TRANSLATION: Great work. You explored Warsaw from the river to the stadium.]
<<card mermaid_of_warsaw>>
[MISSING TRANSLATION: The Mermaid started your trip and got her sword back.]
<<card fryderyk_chopin>>
[MISSING TRANSLATION: Chopin showed you where to go next.]
<<card wars_and_sawa>>
[MISSING TRANSLATION: Wars and Sawa told you their river story.]
<<card king_sigismunds_column>>
[MISSING TRANSLATION: King Sigismund sent you to Parliament.]
<<card polish_houses_of_parliament>>
[MISSING TRANSLATION: At Parliament, you fixed the flag and got the sword.]
<<card palace_of_culture_and_science>>
[MISSING TRANSLATION: At the Palace, you helped Maria find her wallet.]
<<card national_stadium_warsaw>>
[MISSING TRANSLATION: At the Stadium, you helped make the city happy again.]
[MISSING TRANSLATION: You gave the Mermaid her sword, opened seven chests, and learned about Warsaw.]
<<jump post_quest_activity>>
post_quest_activity
color: green
type: panel
tags: proposal
---
[MISSING TRANSLATION: Draw your favorite place in Warsaw and the chest you opened there.]
[MISSING TRANSLATION: Then draw the Polish flag with white on top and red below.]
<<quest_end>>
GUIDE_INTRO
actor: GUIDE_F
group: intro
---
[MISSING TRANSLATION: Warsaw's story starts with the Mermaid, not with me.]
[MISSING TRANSLATION: Talk to the people in each place to keep going.]
MERMAID_SQUARE
// -----------------------------------------------------------------------------
// PLACE 1 | MERMAID OF WARSAW
group: mermaid
type: panel
---
<<if !$mermaid_started>>
<<jump npc_1>>
<<elseif !$mermaid_done>>
<<jump task_1_done>>
<<else>>
<<jump chest_1>>
<<endif>>
npc_1
actor: ADULT_F
group: mermaid
color: yellow
---
<<if $mermaid_done>>
[MISSING TRANSLATION: You already helped me, thank you! The chest is waiting for you here.]
<<jump chest_1>>
<<elseif $mermaid_started>>
<<jump task_1_done>>
<<else>>
<<detour info_1>>
<<card mermaid_of_warsaw>>
[MISSING TRANSLATION: I am the Mermaid of Warsaw. I am a symbol of the city.]
[MISSING TRANSLATION: Antura stole my sword while I was trying to stop him.]
[MISSING TRANSLATION: Help me here at the square by sorting the ways people move around Warsaw.]
[MISSING TRANSLATION: People travel by tram, bus, train, car, and bike.]
[MISSING TRANSLATION: When you are done, go to the Chopin Monument. I saw Antura run that way.]
<<set $mermaid_started = true>>
<<jump task_1_done>>
<<endif>>
task_1_done
actor: ADULT_F
group: mermaid
---
[MISSING TRANSLATION: Let us sort the ways people move around Warsaw!]
-> [MISSING TRANSLATION: I need help. What should I sort?]
[MISSING TRANSLATION: Think about tram, bus, car, and bike.]
[MISSING TRANSLATION: Put the transport cards in the right order.]
-> [MISSING TRANSLATION: I am ready to sort! #highlight]
<<activity order activity_1_done>>
activity_1_done
actor: ADULT_F
group: mermaid
---
<<if GetActivityResult("") > 0>>
<<card tram>>
[MISSING TRANSLATION: Many people ride the tram in Warsaw.]
<<card bus>>
[MISSING TRANSLATION: Many people ride the bus too.]
<<card bike>>
[MISSING TRANSLATION: Some people ride a bike around the city.]
<<set $mermaid_done = true>>
<<jump chest_1>>
<<else>>
[MISSING TRANSLATION: Good try! Come back and sort the transport words again.]
<<endif>>
chest_1
group: mermaid
---
<<trigger chest_1_open>>
<<SetInteractable chest_1 false>>
<<card mermaid_of_warsaw>>
[MISSING TRANSLATION: The Mermaid chest is open now.]
[MISSING TRANSLATION: Take the card and go south to the Chopin Monument in the park. Keep looking for my sword.]
CHOPIN_MONUMENT
// -----------------------------------------------------------------------------
// PLACE 2 | CHOPIN MONUMENT
group: chopin
type: panel
---
<<if !$mermaid_done>>
[MISSING TRANSLATION: Help the Mermaid first, then come to my monument.]
<<elseif !$chopin_started>>
<<jump npc_2>>
<<elseif !$chopin_done>>
<<jump task_2_done>>
<<else>>
<<jump chest_2>>
<<endif>>
npc_2
actor: ADULT_M
group: chopin
color: yellow
---
<<if $chopin_done>>
[MISSING TRANSLATION: The melody is restored. The chest is yours.]
<<jump chest_2>>
<<elseif $chopin_started>>
<<jump task_2_done>>
<<else>>
<<detour info_2>>
<<card chopin_monument>>
[MISSING TRANSLATION: I am Fryderyk Chopin. My music is part of Warsaw.]
[MISSING TRANSLATION: Antura scattered the notes of my melody around the monument.]
[MISSING TRANSLATION: Come back and play the melody on the piano to restore it.]
<<set $chopin_started = true>>
<<jump task_2_done>>
<<endif>>
task_2_done
actor: ADULT_M
group: chopin
---
[MISSING TRANSLATION: The notes are scattered around my monument.]
[MISSING TRANSLATION: Can you play the melody and bring them back?]
-> [MISSING TRANSLATION: How do I play the melody?]
[MISSING TRANSLATION: Listen carefully and watch the keys light up.]
[MISSING TRANSLATION: Then tap them in the same order.]
-> [MISSING TRANSLATION: I am ready to play! #highlight]
<<activity piano activity_2_done>>
activity_2_done
actor: ADULT_M
group: chopin
---
<<if GetActivityResult("") > 0>>
<<card fryderyk_chopin>>
[MISSING TRANSLATION: I was a Polish composer. This is a famous place in Warsaw.]
<<card nicolaus_copernicus_monument_warsaw>>
[MISSING TRANSLATION: I saw Antura run past Copernicus and toward the river with the Mermaid's sword.]
<<set $chopin_done = true>>
<<jump chest_2>>
<<else>>
[MISSING TRANSLATION: Good try! Come back and play the melody again.]
<<endif>>
chest_2
group: chopin
---
<<trigger chest_2_open>>
<<SetInteractable chest_2 false>>
[MISSING TRANSLATION: The Chopin chest is open now.]
[MISSING TRANSLATION: Go north-east and help Wars and Sawa by the Wisla.]
WARS_AND_SAWA
// -----------------------------------------------------------------------------
// PLACE 3 | WARS AND SAWA BY THE WISLA
group: wars_sawa
type: panel
---
<<if !$chopin_done>>
[MISSING TRANSLATION: Chopin needs help first. Then come to the river.]
<<elseif !$wars_started>>
<<jump npc_3>>
<<elseif !$sawa_met>>
[MISSING TRANSLATION: Sawa is waiting by the river bend. Speak with her, then come back to Wars.]
<<elseif !$wars_done>>
<<jump task_3_done>>
<<else>>
<<jump chest_3>>
<<endif>>
npc_3
actor: ADULT_M
group: wars_sawa
color: yellow
---
<<if $wars_done>>
[MISSING TRANSLATION: We are together again. Thank you! The chest is open.]
<<jump chest_3>>
<<elseif $sawa_met>>
[MISSING TRANSLATION: Sawa is back! Talk to us both to hear the rest of our story.]
<<jump task_3_done>>
<<elseif $wars_started>>
[MISSING TRANSLATION: Sawa is still at the river bend. Please find her.]
<<else>>
<<detour info_3>>
<<card wars_and_sawa_statue>>
[MISSING TRANSLATION: I am Wars. Antura caused chaos here too, and Sawa got separated from me.]
[MISSING TRANSLATION: Please find her at the bend of the Wisła and bring her back to me.]
<<set $wars_started = true>>
<<endif>>
SAWA_BY_WISLA
actor: ADULT_F
group: wars_sawa
---
<<if !$wars_started>>
[MISSING TRANSLATION: Wars is looking for me. Please speak with him first.]
<<elseif !$sawa_met>>
<<card wars_and_sawa>>
[MISSING TRANSLATION: I am Sawa. The Wisła is the longest river in Poland and this is our home.]
[MISSING TRANSLATION: Antura ran through here too and separated me from Wars.]
[MISSING TRANSLATION: Please walk back to Wars. We will tell you the rest of our story together.]
<<set $sawa_met = true>>
<<else>>
[MISSING TRANSLATION: Return to Wars. We are both ready.]
<<endif>>
WARS_SAWA_LEGEND
group: wars_sawa
type: panel
---
<<jump task_3_done>>
task_3_done
actor: ADULT_M
group: wars_sawa
---
[MISSING TRANSLATION: We are together again. Thank you.]
[MISSING TRANSLATION: Our story is one of the old stories of Warsaw.]
<<jump activity_3_done>>
activity_3_done
actor: ADULT_M
group: wars_sawa
---
<<card wars_and_sawa>>
[MISSING TRANSLATION: The Wisla flows through Warsaw, and our story is part of the city.]
[MISSING TRANSLATION: Antura passed toward King Sigismund's Column in the old town.]
<<set $wars_done = true>>
<<jump chest_3>>
chest_3
group: wars_sawa
---
<<trigger chest_3_open>>
<<SetInteractable chest_3 false>>
[MISSING TRANSLATION: Our chest is open now.]
[MISSING TRANSLATION: Go west to the old town square and speak with King Sigismund. He may know where the sword was left.]
SIGISMUND_COLUMN
// -----------------------------------------------------------------------------
// PLACE 4 | KING SIGISMUND'S COLUMN
group: sigismund
type: panel
---
<<if !$wars_done>>
[MISSING TRANSLATION: Help Wars and Sawa first, then come to my square.]
<<elseif !$sigismund_started>>
<<jump npc_4>>
<<elseif !$sigismund_done>>
<<jump task_4_done>>
<<else>>
<<jump chest_4>>
<<endif>>
npc_4
actor: SENIOR_M
group: sigismund
color: yellow
---
<<if $sigismund_done>>
[MISSING TRANSLATION: My crown is restored. The chest is yours.]
<<jump chest_4>>
<<elseif $sigismund_started>>
<<jump task_4_done>>
<<else>>
<<detour info_4>>
<<card king_sigismunds_column>>
[MISSING TRANSLATION: I am King Sigismund. My column stands in the old town near the Royal Castle.]
[MISSING TRANSLATION: I moved the capital to Warsaw long ago. Today, Parliament leads Poland.]
[MISSING TRANSLATION: Antura knocked three pieces of my crown off. Find them and bring them back.]
<<set $sigismund_started = true>>
<<jump task_4_done>>
<<endif>>
task_4_done
actor: SENIOR_M
group: sigismund
---
[MISSING TRANSLATION: Have you found all three crown pieces?]
-> [MISSING TRANSLATION: Not yet. Where should I look?]
[MISSING TRANSLATION: Search the corners of the old town square near my column.]
[MISSING TRANSLATION: The three golden pieces are glowing.]
-> [MISSING TRANSLATION: Yes, I have all three! #highlight]
[MISSING TRANSLATION: Excellent. My crown is complete again.]
[MISSING TRANSLATION: Now I can tell you where the sword went next.]
<<jump activity_4_done>>
activity_4_done
actor: SENIOR_M
group: sigismund
---
<<card person_king_sigismund>>
[MISSING TRANSLATION: People remember me because the capital moved to Warsaw.]
[MISSING TRANSLATION: I heard the Mermaid's sword was left at the Houses of Parliament.]
<<set $sigismund_done = true>>
<<jump chest_4>>
chest_4
group: sigismund
---
<<trigger chest_4_open>>
<<SetInteractable chest_4 false>>
[MISSING TRANSLATION: My chest is open now.]
[MISSING TRANSLATION: Continue east to the Houses of Parliament.]
PRESIDENT_PARLIAMENT
// -----------------------------------------------------------------------------
// PLACE 5 | HOUSES OF PARLIAMENT
group: parliament
type: panel
---
<<if !$sigismund_done>>
[MISSING TRANSLATION: Please visit King Sigismund first.]
<<elseif !$parliament_started>>
<<jump npc_5>>
<<elseif !$parliament_done>>
<<jump task_5_done>>
<<else>>
<<jump chest_5>>
<<endif>>
npc_5
actor: ADULT_M
group: parliament
color: yellow
---
<<if $parliament_done>>
[MISSING TRANSLATION: You fixed the flag and have the sword. The chest is yours.]
<<jump chest_5>>
<<elseif $parliament_started>>
<<jump task_5_done>>
<<else>>
<<detour info_5>>
<<card polish_houses_of_parliament>>
[MISSING TRANSLATION: Welcome to the Polish Houses of Parliament. Important laws are made here.]
[MISSING TRANSLATION: I also work near the Presidential Palace, and yes, I have the Mermaid's sword.]
[MISSING TRANSLATION: But first, the flag pieces were scattered. Sort the white and red parts back in the right order.]
<<set $parliament_started = true>>
<<jump task_5_done>>
<<endif>>
task_5_done
actor: ADULT_M
group: parliament
---
[MISSING TRANSLATION: The flag pieces are scattered. Put them in the correct order!]
-> [MISSING TRANSLATION: I need a hint.]
[MISSING TRANSLATION: White is on top like snow. Red is below like a red carpet.]
[MISSING TRANSLATION: Put them in that order.]
-> [MISSING TRANSLATION: Let us sort the flag now! #highlight]
<<activity order activity_5_done>>
activity_5_done
actor: ADULT_M
group: parliament
---
<<if GetActivityResult("") > 0>>
<<card constitution_of_3_may>>
[MISSING TRANSLATION: The Constitution of 3 May is an important day in Poland.]
<<card mermaids_sword>>
[MISSING TRANSLATION: Here is the Mermaid's sword. Keep it safe and finish helping the city before you return it.]
<<set $sword_found = true>>
<<set $parliament_done = true>>
<<jump chest_5>>
<<else>>
[MISSING TRANSLATION: Not quite right. The Polish flag has white on top and red below. Try again!]
<<endif>>
chest_5
group: parliament
---
<<trigger chest_5_open>>
<<SetInteractable chest_5 false>>
[MISSING TRANSLATION: The Parliament chest is open now.]
[MISSING TRANSLATION: You have the sword now. Continue to the Palace of Culture and Science.]
PALACE_CULTURE_MARIA
// -----------------------------------------------------------------------------
// PLACE 6 | PALACE OF CULTURE AND SCIENCE
group: palace
type: panel
---
<<if !$parliament_done>>
[MISSING TRANSLATION: Visit Parliament first, then come to the city center.]
<<elseif !$palace_started>>
<<jump npc_6>>
<<elseif !$palace_done>>
<<jump task_6_done>>
<<else>>
<<jump chest_6>>
<<endif>>
npc_6
actor: ADULT_F
group: palace
color: yellow
---
<<if $palace_done>>
[MISSING TRANSLATION: You found my wallet. The chest is open. Thank you!]
<<jump chest_6>>
<<elseif $palace_started>>
<<jump task_6_done>>
<<else>>
<<detour info_6>>
<<card palace_of_culture_and_science>>
[MISSING TRANSLATION: I am Maria Skłodowska-Curie. I am a Polish scientist and this grand building fits my story.]
[MISSING TRANSLATION: Antura scattered six złoty coins around here and my wallet is missing!]
[MISSING TRANSLATION: Follow the trail of coins to find it. In Poland, the złoty is the currency we use.]
<<set $palace_started = true>>
<<jump task_6_done>>
<<endif>>
task_6_done
actor: ADULT_F
group: palace
---
[MISSING TRANSLATION: Did you follow all six coins and find my wallet?]
-> [MISSING TRANSLATION: Not yet. Where should I look?]
[MISSING TRANSLATION: Follow the złoty coins from this spot. Each coin leads to the next.]
[MISSING TRANSLATION: The last coin is right next to my wallet.]
-> [MISSING TRANSLATION: Yes, I found your wallet! #highlight]
[MISSING TRANSLATION: You found my wallet. Thank you so much!]
<<jump activity_6_done>>
activity_6_done
actor: ADULT_F
group: palace
---
<<card maria_skodowskacurie>>
[MISSING TRANSLATION: I was a Polish scientist.]
<<card zoty_coins>>
[MISSING TRANSLATION: The złoty is the currency used in Poland.]
<<set $palace_done = true>>
<<jump chest_6>>
chest_6
group: palace
---
<<trigger chest_6_open>>
<<SetInteractable chest_6 false>>
[MISSING TRANSLATION: The Palace chest is open now.]
[MISSING TRANSLATION: Cross the river and go to the National Stadium.]
NATIONAL_STADIUM
// -----------------------------------------------------------------------------
// PLACE 7 | NATIONAL STADIUM
group: stadium
type: panel
---
<<if !$palace_done>>
[MISSING TRANSLATION: Visit the Palace of Culture first, then come to the stadium.]
<<elseif !$stadium_started>>
<<jump npc_7>>
<<elseif !$stadium_done>>
<<jump task_7_done>>
<<else>>
<<jump chest_7>>
<<endif>>
npc_7
actor: ADULT_M
group: stadium
color: yellow
---
<<if $stadium_done>>
[MISSING TRANSLATION: You scored all the goals! The chest is yours.]
<<jump chest_7>>
<<elseif $stadium_started>>
<<jump task_7_done>>
<<else>>
<<detour info_7>>
<<card national_stadium_warsaw>>
[MISSING TRANSLATION: I am Robert Lewandowski. Welcome to the National Stadium!]
[MISSING TRANSLATION: Antura made a big mess here and everyone is sad.]
[MISSING TRANSLATION: Score five goals to cheer up the crowd, then prove you know your sport words.]
<<card robert_lewandowski>>
<<set $stadium_started = true>>
<<jump task_7_done>>
<<endif>>
task_7_done
actor: ADULT_M
group: stadium
---
[MISSING TRANSLATION: Great goals! Now show me how well you know your football words.]
-> [MISSING TRANSLATION: I need a hint.]
[MISSING TRANSLATION: Think about the ball, the field, the players, and the goal.]
-> [MISSING TRANSLATION: Take the sport quiz! #highlight]
<<activity quiz activity_7_done>>
activity_7_done
actor: ADULT_M
group: stadium
---
<<if GetActivityResult("") > 0>>
<<card football_soccer>>
[MISSING TRANSLATION: Football is one of the most popular sports played here.]
<<card ball>>
[MISSING TRANSLATION: The ball is what players kick across the field.]
<<card goal>>
[MISSING TRANSLATION: The goal is where players try to score.]
<<card soccer_field>>
[MISSING TRANSLATION: The soccer field is the place where the match is played.]
<<card mazurek_dabrowskiego>>
[MISSING TRANSLATION: Mazurek Dąbrowskiego is Poland's national anthem.]
<<card independence_day_poland>>
[MISSING TRANSLATION: Poland celebrates Independence Day on 11 November.]
<<set $stadium_done = true>>
<<jump chest_7>>
<<else>>
[MISSING TRANSLATION: Good effort! Come back and try the sport quiz again.]
<<endif>>
chest_7
group: stadium
---
<<trigger chest_7_open>>
<<SetInteractable chest_7 false>>
[MISSING TRANSLATION: The stadium chest is open now.]
[MISSING TRANSLATION: Return to the Mermaid and give her back the sword.]
MERMAID_RETURN
// -----------------------------------------------------------------------------
// FINALE | RETURN TO THE MERMAID
group: finale
type: panel
---
<<if !$sword_found>>
[MISSING TRANSLATION: Please follow Antura's trail and bring my sword back when the city is calm again.]
<<elseif !$stadium_done>>
[MISSING TRANSLATION: You found my sword. Thank you. Keep it safe a little longer and finish helping the other places first.]
<<elseif !$sword_returned>>
<<jump npc_final>>
<<else>>
<<jump GUIDE_OUTRO>>
<<endif>>
npc_final
actor: ADULT_F
group: finale
color: yellow
---
<<card mermaids_sword>>
[MISSING TRANSLATION: You found my sword. Thank you.]
[MISSING TRANSLATION: I am a symbol of Warsaw, and I protect the city.]
[MISSING TRANSLATION: Now the city is calm again, and I can take it back.]
<<set $sword_returned = true>>
<<jump activity_final_done>>
activity_final_done
actor: ADULT_F
group: finale
---
[MISSING TRANSLATION: Stay with me for the final quiz and the ending.]
<<jump GUIDE_OUTRO>>
GUIDE_OUTRO
actor: ADULT_F
type: panel
group: finale
---
[MISSING TRANSLATION: You finished the trip, returned the sword, and helped the city.]
[MISSING TRANSLATION: Now let us see what you remember.]
<<jump FINAL_QUIZ>>
FINAL_QUIZ
actor: ADULT_F
type: quiz
group: finale
---
<<if !$sword_returned>>
[MISSING TRANSLATION: Return the sword to the Mermaid before taking the final quiz.]
<<else>>
<<set $quiz_score = 0>>
[MISSING TRANSLATION: Final question one: which colors are on the Polish flag?]
-> [MISSING TRANSLATION: White and red.]
<<set $quiz_score = $quiz_score + 1>>
[MISSING TRANSLATION: Correct.]
-> [MISSING TRANSLATION: Blue and red.]
[MISSING TRANSLATION: Not this time. The Polish flag is white and red.]
-> [MISSING TRANSLATION: Green and white.]
[MISSING TRANSLATION: Not this time. The Polish flag is white and red.]
[MISSING TRANSLATION: Final question two: who was Chopin?]
-> [MISSING TRANSLATION: A composer.]
<<set $quiz_score = $quiz_score + 1>>
[MISSING TRANSLATION: Correct.]
-> [MISSING TRANSLATION: A football player.]
[MISSING TRANSLATION: Not this time. Chopin was a composer.]
-> [MISSING TRANSLATION: A king.]
[MISSING TRANSLATION: Not this time. Chopin was a composer.]
[MISSING TRANSLATION: Final question three: what is the Wisla?]
-> [MISSING TRANSLATION: A river.]
<<set $quiz_score = $quiz_score + 1>>
[MISSING TRANSLATION: Correct.]
-> [MISSING TRANSLATION: A palace.]
[MISSING TRANSLATION: Not this time. The Wisla is a river.]
-> [MISSING TRANSLATION: A stadium.]
[MISSING TRANSLATION: Not this time. The Wisla is a river.]
<<if $quiz_score >= 2>>
[MISSING TRANSLATION: Well done. You know a lot about Warsaw.]
<span class="yarn-cmd"><<else>></span>
[MISSING TRANSLATION: Good try. You can explore the city again and learn more.]
<span class="yarn-cmd"><<endif>></span>
<span class="yarn-cmd"><<jump quest_end>></span>
<<endif>>
FACTS_TRANSPORT
color: purple
actor: GUIDE_F
group: Warsaw
---
<<card tram>>
[MISSING TRANSLATION: Trams are a common way to move around Warsaw.]
<<card bus>>
[MISSING TRANSLATION: Buses help people travel across the city too.]
<<card car>>
[MISSING TRANSLATION: Cars also move through the city streets every day.]
<<card bike>>
[MISSING TRANSLATION: Bikes are a simple way to move from place to place.]
FACTS_HISTORY
color: purple
actor: GUIDE_F
group: Warsaw
---
<<card king_sigismunds_column>>
[MISSING TRANSLATION: King Sigismund's Column is a famous place in Warsaw.]
<<card royal_castle_warsaw>>
[MISSING TRANSLATION: The Royal Castle stands close to the old town square.]
<<card constitution_of_3_may>>
[MISSING TRANSLATION: The Constitution of 3 May is an important day in Polish history.]
FACTS_SCIENCE
color: purple
actor: GUIDE_F
group: Warsaw
---
<<card maria_skodowskacurie>>
[MISSING TRANSLATION: Maria Skłodowska-Curie was a famous scientist from Poland.]
<<card palace_of_culture_and_science>>
[MISSING TRANSLATION: The Palace of Culture and Science is a famous building in Warsaw.]
<<card nicolaus_copernicus_monument_warsaw>>
[MISSING TRANSLATION: Copernicus is another famous person you can learn about in Warsaw.]
FACTS_SYMBOLS
color: purple
actor: GUIDE_F
group: Warsaw
---
<<card mermaid_of_warsaw>>
[MISSING TRANSLATION: The Mermaid is one of the main symbols of Warsaw.]
<<card wars_and_sawa>>
[MISSING TRANSLATION: Wars and Sawa are part of an old story about the city.]
<<card polish_houses_of_parliament>>
[MISSING TRANSLATION: Warsaw has symbols, history, and important buildings.]
spawned_warsaw_local
///////// NPCs SPAWNED IN THE SCENE //////////
color: purple
actor: ADULT_F
spawn_group: warsaw_locals
---
[MISSING TRANSLATION: => The Wisla River flows through Warsaw.]
[MISSING TRANSLATION: => The Mermaid is a symbol of the city.]
[MISSING TRANSLATION: => I use the tram to move around Warsaw.]
[MISSING TRANSLATION: => The stadium is across the river.]
spawned_warsaw_guide
color: purple
actor: ADULT_M
spawn_group: warsaw_guides
---
[MISSING TRANSLATION: => Chopin was a famous Polish composer.]
[MISSING TRANSLATION: => King Sigismund moved the capital to Warsaw.]
[MISSING TRANSLATION: => The Palace of Culture stands in the city center.]
[MISSING TRANSLATION: => Parliament is where laws are discussed.]
spawned_warsaw_student
color: purple
actor: KID_F
spawn_group: warsaw_students
---
[MISSING TRANSLATION: => The Polish flag is white and red.]
[MISSING TRANSLATION: => Maria Skłodowska-Curie was a scientist.]
[MISSING TRANSLATION: => We play football at the National Stadium.]
[MISSING TRANSLATION: => Independence Day is on 11 November.]
info_1
// -----------------------------------------------------------------------------
// INFO DETOURS (shown once on first NPC visit via <<detour info_X>>)
color: purple
actor: GUIDE_F
group: mermaid
---
<<card mermaid_of_warsaw>>
[MISSING TRANSLATION: The Mermaid of Warsaw is called the Syrenka.]
[MISSING TRANSLATION: She is half woman, half fish, and carries a sword and a shield.]
[MISSING TRANSLATION: You can find her on the city coat of arms and all over Warsaw.]
info_2
color: purple
actor: GUIDE_F
group: chopin
---
<<card chopin_monument>>
[MISSING TRANSLATION: This monument stands in Łazienki Park in Warsaw.]
[MISSING TRANSLATION: Every summer, free piano concerts are held here on Sundays.]
<<card fryderyk_chopin>>
[MISSING TRANSLATION: Fryderyk Chopin was born near Warsaw in 1810.]
[MISSING TRANSLATION: He is one of the most famous composers in the world.]
info_3
color: purple
actor: GUIDE_F
group: wars_sawa
---
<<card wars_and_sawa_statue>>
[MISSING TRANSLATION: Wars and Sawa are characters from an old legend about Warsaw.]
[MISSING TRANSLATION: Their names are said to be hidden inside the name "Warszawa."]
[MISSING TRANSLATION: The Wisła flows through Warsaw all the way to the Baltic Sea.]
info_4
color: purple
actor: GUIDE_F
group: sigismund
---
<<card king_sigismunds_column>>
[MISSING TRANSLATION: King Sigismund III Vasa moved the capital of Poland from Kraków to Warsaw in 1596.]
[MISSING TRANSLATION: His column on Castle Square is one of the oldest secular monuments in Warsaw.]
<<card royal_castle_warsaw>>
[MISSING TRANSLATION: The Royal Castle stands right next to the column.]
[MISSING TRANSLATION: It was destroyed in World War II and fully rebuilt by 1984.]
info_5
color: purple
actor: GUIDE_F
group: parliament
---
<<card polish_houses_of_parliament>>
[MISSING TRANSLATION: The Polish parliament is called the Sejm and the Senate.]
[MISSING TRANSLATION: It meets in Warsaw and votes on the laws of Poland.]
<<card presidential_palace>>
[MISSING TRANSLATION: The Presidential Palace is nearby on Krakowskie Przedmieście.]
[MISSING TRANSLATION: It is where the President of Poland works.]
info_6
color: purple
actor: GUIDE_F
group: palace
---
<<card palace_of_culture_and_science>>
[MISSING TRANSLATION: The Palace of Culture and Science is the tallest building in Poland.]
[MISSING TRANSLATION: It was built in the 1950s and has a viewing terrace at the top.]
<<card maria_skodowskacurie>>
[MISSING TRANSLATION: Maria Skłodowska-Curie was born in Warsaw in 1867.]
[MISSING TRANSLATION: She was the first woman to win a Nobel Prize, and she won it twice.]
info_7
color: purple
actor: GUIDE_F
group: stadium
---
<<card national_stadium_warsaw>>
[MISSING TRANSLATION: The PGE Narodowy stands on the right bank of the Wisła.]
[MISSING TRANSLATION: It opened in 2012 and hosted matches during UEFA Euro 2012.]
<<card robert_lewandowski>>
[MISSING TRANSLATION: Robert Lewandowski is one of Poland's most famous footballers.]
[MISSING TRANSLATION: He has scored hundreds of goals for club and country.]